This week's question is most inspired by yesterday's "review debacle". You can check out the first post here and the second post here if you haven't already.
Aside from the stupid crap they did (namely, breaking a review embargo while reviewing an incomplete preview build!), the Reviews on the Run guys felt the controls of Scribblenauts was its one and only flaw, but it must have been a bad one. So bad that one of the reviewers dropped the score 30% for that one complaint. It lead me to wondering just how important controls are to people.
Can you forgive a good game with bad controls? Do controls matter more to a certain genre than others? Can controls actually ruin what would otherwise be a great game? In the grand scheme of ratings (Graphics, Gameplay, Longevity, Controls, Presentation, etc. etc.), where would you rank controls?
As always, feel free to leave your comment below. No need for registration or anything silly like that.