It was a slow week last week. GamesCom was over and we really just received "spill over" in the way of media and previews. Next week is PAX (at the end) and we can definitely expect some more previews, videos, impressions, and maybe a contest or two to keep us busy.
Today is August 29th. There are 16 days left before the release of Scribblenauts in North America.
Here's what you may have missed...
News
--Last week was a week of delays. Europe had a confirmed delay, pushing the date back to October 9th. Australia also had a delay, pushing it back to the 30th. If you're a bit confused about all these regions and how you fit into this, check out a post I made to help make things clear.
--We had a bit more commercial speculation as a talent agency claims one of their talents booked a Scribblenauts commercial. Intriguing!
--Gamestop runs out of rooster helmets...hope you preordered already!
--Did Scribblenauts spread to Facebook? Seems that way
Previews, Interviews, and Impressions
--GamesCom came and went last week, but we're still seeming some impressions roll in. You can check out my gigantic community impressions compilations as well as a new preview that tells us stories of time traveling milk turning into cheese. No joke.
Media
--A bunch of assorted videos from GamesCom
--Like shaky cams? Eh, neither do I. But they're better than nothing!
--5 bite sized videos for your viewing pleasure
Articles
--Thinkin' bout possible Scribblenauts challenges to make the game more fun, difficult, or just plain interesting
--Confession time...
Showing posts with label Recap. Show all posts
Showing posts with label Recap. Show all posts
Saturday, August 29, 2009
Saturday, August 22, 2009
Past week in Scribblenautics: August 16th to August 22nd
This was a busy one largely in part due to GamesCom. We have lots of news, lots of impressions, and a RIDICULOUS amount of screenshots and videos. It's only going to get crazier as the release date nears closer and closer. We're now under a month until release. Getting excited yet?
Today is August 22nd. There 23 days left before the release of Scribblenauts in North America.
Here's what you may have missed...
News
--Scribblenauts absolutely demolishes preorder sales among DS and console games alike. Is anyone really surprised?
--Seems Europe has had their release date pushed back to October. Still up in the air on this one, doesn't seem like we've see much in the way of official confirmation.
--Wanna win some Scribblenauts swag? Of course you do!
Previews, Interviews, and Impressions
--The Flick Cast releases a hands-on and video, though nothing really new was learned.
--Game Trailers interviews Jeremiah, and it makes for a very entertaining video to watch
--Could 5TH Cell actually be done developing for the DS after Scribblenauts?
--Kotaku asks for "the pitch"
--The Scribblenauts website received a MASSIVE update. Check it out, as well as my "impressions" on it, on this page right here.
Media
--Check out the new trailer/commercial for Scribblenauts...especially if you like to hear about all the rewards it has won
--Ten new screenshots chock full of references and other cool stuff
--Check out a bunch of pictures from GamesCom thanks to Twitter user @krystman. Part 1 here, and part 2 here
--With the website revamp we also were treated to 19 brand new screenshots
--You in the mood for some weird German videos from GamesCom? Well...here's one, and then here's two more
--IGN, as usual, had the 4th edition of the Friday Feature, this time covering various creatures duking it out
--Finally, check out these two videos from GamesCom. One shows us a bunch of animal breeds, the other shows people playing some levels
Today is August 22nd. There 23 days left before the release of Scribblenauts in North America.
Here's what you may have missed...
News
--Scribblenauts absolutely demolishes preorder sales among DS and console games alike. Is anyone really surprised?
--Seems Europe has had their release date pushed back to October. Still up in the air on this one, doesn't seem like we've see much in the way of official confirmation.
--Wanna win some Scribblenauts swag? Of course you do!
Previews, Interviews, and Impressions
--The Flick Cast releases a hands-on and video, though nothing really new was learned.
--Game Trailers interviews Jeremiah, and it makes for a very entertaining video to watch
--Could 5TH Cell actually be done developing for the DS after Scribblenauts?
--Kotaku asks for "the pitch"
--The Scribblenauts website received a MASSIVE update. Check it out, as well as my "impressions" on it, on this page right here.
Media
--Check out the new trailer/commercial for Scribblenauts...especially if you like to hear about all the rewards it has won
--Ten new screenshots chock full of references and other cool stuff
--Check out a bunch of pictures from GamesCom thanks to Twitter user @krystman. Part 1 here, and part 2 here
--With the website revamp we also were treated to 19 brand new screenshots
--You in the mood for some weird German videos from GamesCom? Well...here's one, and then here's two more
--IGN, as usual, had the 4th edition of the Friday Feature, this time covering various creatures duking it out
--Finally, check out these two videos from GamesCom. One shows us a bunch of animal breeds, the other shows people playing some levels
Saturday, August 15, 2009
Past week in Scribblenautics: August 9th to August 15th
This past week was slow, no doubt, with not much in the way of new news or media. However, with GamesCon next week, PAX in early September, and August being halfway over already...well, we're about to get hit with a lot of news.
Today is August 15th. There 31 days left before the release of Scribblenauts in North America.
Here's what you may have missed...
News
-Amazon offers "Release Date Delivery", meaning you'll get the game on your doorstep on the 15th.
-Join us as we investigate Twitter and the Mysterious Disappearing Tweets...
-Love sweet lookin' Scribblenauts artwork? No doubt you do! So you should definitely enter this contest to win a real life poster of Post 217. And while you're at it, check out this incredibly grand new artwork released at Gamescon. Wow.
Previews, Interviews, and Impressions
-Seems like everyone who works at 5TH Cell is getting an interview nowadays...
-Here are some WORLD EXCLUSIVE HEADS-ON VIDEO IMPRESSIONS...of the rooster hat
-Scribblenauts appears to appeal to hardcore and casual gamers alike. What about people who care about edutainment?
-Though this preview might not reveal much new, it does confirm that weapons have ammo limitations.
Media
-I must yet again link to the new artwork we got this week. It's just too incredible not to mention dozens of times.
-Scribblenauts found its way onto XPlay, and you can find a mini-interview and two new videos from them.
-GamesCon is next week, and we were able to find some new screenshots in a mini-press release
-And as always, IGN did a Friday Feature on the game, this time giving us 7 new videos of people trying words out. Cool stuff.
Articles
Check out as I (poorly!) imitate a Cracked article with my Five Interesting Animals I want to see in Scribblenauts
Though this isn't so much an article, it does look into what we should be expecting in the next 31 days before release. I call it the calm before the storm, as this will be one hell of a ride.
Today is August 15th. There 31 days left before the release of Scribblenauts in North America.
Here's what you may have missed...
News
-Amazon offers "Release Date Delivery", meaning you'll get the game on your doorstep on the 15th.
-Join us as we investigate Twitter and the Mysterious Disappearing Tweets...
-Love sweet lookin' Scribblenauts artwork? No doubt you do! So you should definitely enter this contest to win a real life poster of Post 217. And while you're at it, check out this incredibly grand new artwork released at Gamescon. Wow.
Previews, Interviews, and Impressions
-Seems like everyone who works at 5TH Cell is getting an interview nowadays...
-Here are some WORLD EXCLUSIVE HEADS-ON VIDEO IMPRESSIONS...of the rooster hat
-Scribblenauts appears to appeal to hardcore and casual gamers alike. What about people who care about edutainment?
-Though this preview might not reveal much new, it does confirm that weapons have ammo limitations.
Media
-I must yet again link to the new artwork we got this week. It's just too incredible not to mention dozens of times.
-Scribblenauts found its way onto XPlay, and you can find a mini-interview and two new videos from them.
-GamesCon is next week, and we were able to find some new screenshots in a mini-press release
-And as always, IGN did a Friday Feature on the game, this time giving us 7 new videos of people trying words out. Cool stuff.
Articles
Check out as I (poorly!) imitate a Cracked article with my Five Interesting Animals I want to see in Scribblenauts
Though this isn't so much an article, it does look into what we should be expecting in the next 31 days before release. I call it the calm before the storm, as this will be one hell of a ride.
Saturday, August 1, 2009
Past week in Scribblenautics: July 26th - August 1st
This week was a crazy one. With several more websites getting their hands on the game and giving us updated impressions or videos or contests, it was hard to keep track of all of it. Thankfully, you don't have it. I've rounded up all the news of this past week for your viewing pleasure.
Today is August 1st. There 44 days left before the release of Scribblenauts in North America.
Here's what you may have missed
News
Previews, Interviews, and Impressions
Media
Today is August 1st. There 44 days left before the release of Scribblenauts in North America.
Here's what you may have missed
News
- *EBGames revealed an AMAZING Rooster Helmet preorder bonus for Australia. Later in the week they announced Gamestop would be offering the same deal in America. Creative Director Jeremiah then takes a picture of himself wearing it, letting everyone know it CAN fit on an adult's head. Fans rejoiced and began planning Maxwell cosplay. Probably.
- *5TH Cell's Matt Cox, Lead Designer on Scribblenauts, leaves the company on good terms to follow his dream to start a church.
- *You can get a preview of the Scribblenauts Prima strategy guide and even preorder it, though we're not sure why anyone would want a guide for this game.
- *Showing that they have great taste, ONM gives Scribblenauts the cover story of their September issue.
- *Could there be a Scribblenauts commercial in production. Probably. But does it look like this?
Previews, Interviews, and Impressions
- *IGN mentioned Scribblenauts briefly in their podcast, and they weren't really impressed with the controls.
- *Feep (of Post 217 fame) does a write up of his Comic-Con impressions including some pretty hilarious reactions. We also hear rumor of a "hyper-advanced" mode
- *Kotaku of Australia put up two articles about Scribblenauts this week. First up they detailed their experiences with the sandbox mode and basically screwed around with various objects. They then posted a second piece talking about their time with the actual puzzles and levels of the game.
- *A new interview was posted mid-week that seems to confirm Scribblenauts is done its development cycle. He also talks quite a bit more about the game, and it's definitely worth reading.
- *Joystiq has a Scribblenauts challenge for you. Tell them your most creative solution to the level they posted.
- *Gamespot posted their updated preview, and though it was overall positive, they were not as impressed as before.
- *IGN seemed to disagree, as they started a feature that will air every Friday showcasing multiple (and very unique) solutions to levels in the game.
- *Kotaku did a "live" event to test items people suggest in the game. The final list of what worked and what didn't (that they tested) can be found here.
- *1Up also wants your suggestions of what to try in the game. They'll be putting up videos of the most interesting suggestions next week.
- *The Tale of Two Podcasts: Both Joystiq and Listen Up spoke at length about the game. While Joystiq offered largely negative or "scaled back" opinions, Listen Up gushed about it. Both are definitely good listens.
Media
- *Check out my two part posts detailing all the new videos we got last week. Part 1, Part 2
- *The death of God is avenged by an angel wielding a bow.
- *GamersGuide shows us even more internet memes. Are you of tired of that as I am?
- *G4 posted their Comic-Con impressions video. Shows off some items (like an ark), internet memes, and various screwing around.
- *IGN included two very cool videos with this Friday Feature, so make sure to check them out as well. They solve two levels in a variety of really creative ways.
Saturday, July 18, 2009
Past week in Scribblenautics: July 12th - 18th
We're finally reaching a level of news and new media being released over the course of a week that a sort of "recap" post actually makes some sense. Every Saturday evening I plan on compiling all the latest and greatest news, screenshots and videos, articles, and whatever else I happened to talk about this week that you may have missed.
Today is July 18th. There are 58 days left before the release of Scribblenauts in North America.
Stuff you may have missed...
News
Media
Articles
Today is July 18th. There are 58 days left before the release of Scribblenauts in North America.
Stuff you may have missed...
News
- UK gets release date
- Edge announces contest, which people failed a lot at first, until finally they announced 3 winners
- New video makes big claim: 20-24 items on screen at once
- Miah confirms 220 unique levels
Media
- Shocking! Woodworm loves wood!
- My new favorite Scribblenauts vieo
- Foreign videos and screenshots galore
- Scribblenauts Fanart Gallery, Thursday and Sunday editions
- Even MORE foreign screenshots
- Video shows wolf turning into human at a full moon!
- A ton of new screenshots showcasing user requested objects
- Santa, Sea Serpents, and Sheep: Scribblenaut screenshots
- Some French video impressions
Articles
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